unit 23
Wednesday, 7 June 2017
Monday, 5 June 2017
Friday, 26 May 2017
Thursday, 25 May 2017
task 1
From the questionnaire that I made I gathered various
information, I am able to make report from it. I made a very generic
questionnaire for people to answer. From the first two questions I gathered
that most of the people that answered where the age between 18 -19 with a
percentage 54.5, this correlates to what’s your gender as it got the same
percentage of 54.5 which is in favour of males. And I got the same percentage
for people’s occupation which is mostly student. From the gaming question, it
was mixed because it was it was multiple choice but the majority of the vote
went to ps4 with a percentage of 72.7. From looking at this it’s more of a
man’s world when it comes to video gaming. Meaning that because of the results
that I got I can clearly see that the younger generation, mainly boys answered
and that they are all up to date with the latest software and consoles, with
nearly all of those who did answer they said they had every console that was
listed. Those who answered gave a very mixed variation of what they’re into.
The majority of the answered resulted in the categories of sport and other with
the same percentage of 27.3. This is followed by survival and first person
shooter that is also popular with those answered and got 18.2 percent for both
options. What was most interesting was the answers that I received for a
certain question, which is ‘what are your top three games and what console are
they on’ and the two that kept coming up the most out of the top three were,
NBA 2K, COD and GTA and these all were resulted on PS4 which came up the most.
This tells me that these are some of the most popular games that commonly
played by people of the younger generation. This leads directly to my next
question, and I found that roughly in a day from most of those that answered, said
that they play for around 3 – 4 hours in a day and they prefer to play on their
own, which is why they would play for so long. Most of the games that people
put as their top three were shooting games so this is why 81.8 percent of them
said yes to playing shooting games. And it isn’t shocking when 63.6 percent of
them said yes to if it brings out their violent side. From this I can see that
this is more of a boy’s world and why they get frustrated easily when they
don’t win. But some fell into denial as 36.4 percent of them said yes and the
same amount of percent said no when asked if they throw a tantrum.
Even though my questionnaire is very generic, it has some
questions that apply to come things like the hypodermic needle theory. Meaning that
how these games are portrayed in the trailer and what they are actually like in
the game, has an actual massive effect on those who play who do play these
types of games, such as it gives young people a different way of thinking and
acting when it comes to these violent games and can possibly affect them when
they’re not playing these games. Games such as uncharted 4, gta and others can
make people be seen as passive because the media has injected people into thinking
what they have to and what other people have told them to do. This is because there is no other way of getting
information. And these is very cleaver on the game makers behalf because they
know that once they make one game like this, they know people are going to come
back and get the next set of games that they bring out as young people can't
resist the thrill of violent games.
Those, which is everyone, is
passive. They chose to play games like uncharted 4, and have accepted the
violence, the sexual content and the strong language that comes with it and has
had no second thoughts about it. They primarily saw the graphics and the
storyline that goes with it, which is why they ended up playing/downloading the
game.
Participatory is basically those who have taken the time to
do my survey and giving me primary results. There’s also those who take part in
the gaming participatory, meaning that they will plays the games maybe online
or just on their own and have friends join them.
With the uses and gratification theory, it tells you about
most but different people and why they choose to take in different types of
media. This is because the media caters for different people and it makes it
easier for them to see what they like and what they're into, especially with
games, and this can easily be seen by a simple advert which can determine if
you're going to like it or not because of the content.
The creators of these games were
very smart like I said before, when it comes to effects of advertising. They
know what the audiences likes and that is very powerful. When you see the
adverts for these games, they basically show you the good parts of the games,
which in this case for uncharted 4 they show the storyline of when he was
younger till now when he's older. It also includes some violence, and shooting
parts. This draws people in into getting the game and they're also smart
in the way of where they've placed the advert, meaning it can be seen on tv,
YouTube, public transport so there's no way of people getting away from it.
People who like to play video
games are fully aware of what they are playing and what they are portraying but
that doesn't matter to them because they think it's just a game but they are
fully aware of what it's showing. These types of people are put down in the
category of oppositional.
Wednesday, 24 May 2017
Thursday, 11 May 2017
website report
Task 1 – media products & their audiences
For this task I have picked my chosen website which is Lasula.co.uk, and with this I made a
questionnaire for people to answer about the simple details of the website.
From the answers I have received I am able to make a report from it.
Lasula is a website
that is aimed at women and sells nothing relating to men. Their audience is a
range between 15 – 29. As a whole most of the people who answered my survey are
18 – 19 with a percentage of 50, 10% were 16 – 17 and 40% were 20+. This gives
me the impression that most of the people that answered are in the younger
generation. This relates to what gender those are from who answered it. Most of
those who did were female with a 66.7% majority of the percentage, and a 33.3%
of males that’s answered. From this and looking at the website it’s understandable
why the majority of the results are female rather than male.
The occupation question resulted in favour of student with a
percentage of 50, compared to full time job that got a percentage of 30 and
part time job that got a percentage of 20. With this comes with those who have
visited the website before. What I got from peoples first impressions, were very
mixed. Lasula has a very simple
layout to their website and is very to navigate, this is due to their drop
downs as they have everything you will need to find what you are looking for. On
their layout they have several things on there, such as photos that they have
taken to show their products off to entice you to buy it but they also have photos
that everyday people, (mostly bloggers) have taken with their product on. From those
who looked at the website, 70% of them said that the website was easy to
navigate. This left 30% of those saying that it was normal, okay and good to
navigate.
In terms of the features, most people said the logo which
was majority of the answers. This is because it’s the first thing you see and
it stands out on the website even with a simple font design and colour. Most of
the people liked the website, in terms of the layout, colours, font’s menus,
ect, most of them said they liked the features on the website. 70% of people thought
that the written text (narrative) on the website were entertaining, 20% of
those thought it was unclear and the remaining 10% thought it was informative. Most
of the audience said they would recommend the site to others with a 80% majority
and only 20% of those said they wouldn’t recommend it to others.
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